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Beamng drive mod maker
Beamng drive mod maker








beamng drive mod maker beamng drive mod maker

Note also that you may have to add or remove some lines if the durango model is separated into more parts, for example if the chrome front grille was a separate part to the bumper around it.Īt this point, you would have a "mesh slap" model, ready to go on or whatever. note that the first name on each line is the name of the mesh, and every other name after that on the same line is the referring to the JBeam groups which it follows the deformation of. Once that is done, and all the parts are named accordingly (in the right side toolbar in blender) the JBeam files have to be edited so that the "flexbodies" section tells the game to load the mesh named, for examle, "durango_bumper_F" instead of "etk800_bumper_F". (I have no idea what to do there, there's probably some fancy thing you can do.) you will see, for example, the chassis and body will be separate in some vehicles, and the doors, seats, hood, fenders, fascia, all the glass etc. dae file of a stock vehicle into blender, and poke around with it. for an example of how this is done, import the.

beamng drive mod maker

in your case, you would be changing every instance of "etk800" or "roamer" to "durango" (or whatever else you called the folders before) it is explained around the 15:19 mark in the below video:Īfter that, to make a basic "mesh slap" mod, the model has to be separated into parts. explained this well in a map making tutorial, but it's basically the same for cars. dds texture files)Īfter this, You'll want to open any text file in the "durango" folder in notepad++, and use the "find in files" function. make a file path that goes documents/beamng.drive/mods/unpacked/durango(or whatever you want the zip to be called)/vehicles/durango/, and then copy/ paste al the files from the vehicle you're using as a base other than.

beamng drive mod maker

after deciding, you'll need to make a new vehicle. I would suggest going with either the etk 800 series, or the gavril roamer, the etk having more accurate construction type, rigidity and crash safety to a modern durango, and the roamer being of more accurate size and shape, despite being body on frame. secondly, you will need a JBeam to base it off. dae format? if not, you'll need to go to file>export> in blender.










Beamng drive mod maker